Post by Castle on Jul 13, 2010 20:01:21 GMT -5
[/size]Let’s get the basics down first.
Name: Castle Carmindy
Nicknames: Castle
Age: 17
Gender: Male
Race: Human
Homeworld: Traverse Town
Alliance: LightYou’re just a puppet aren’t you?
Played By: Castle
Age: 17
Gender: Female
Contact: PM
Audition Link: N/A
Other: N/ASo tell me a little bit about yourself.
Physical Aspects:
Castle is a bit short, standing at around 5’3”. However, he is by no means fragile, having a good amount of lean body muscle to negate his naturally thin frame. His skin is pale, but not unhealthy, a result of being raised in a world of no sunlight. This paleness brings out the bright crimson of his irises, his black eyelashes and his dark purple hair. His eyebrows are the same dark purple and are slanted in a somewhat severe way, and his hair itself is tied back in a low ponytail that doesn’t quite reach his shoulder blades.
He wears a sleeveless yellow jacket, left open in front to reveal the snug purple shirt that cuts off to expose his midriff. At the low neckline of the shirt are two black cords that form an x over his collarbone. His baggy pants are dark gray and thighless, the two parts held together with yellow straps. A silver chain hangs on the left side. His shoes are purple, and the shoelaces are black.
Persona:
- Façade: Castle is cocky, overconfident to a reckless degree. He is well aware of his good looks and readily exploits them in his flirtatious tendencies toward most members of the opposite sex. His boldness is apparent in both conversation and action; he does not exercise a lot of tact, and he’s not afraid to jump into things. He is always ready to accept a challenge or make one when it comes to exploration or fighting, especially fighting. In more casual situations, he is quite aloof and carefree, friendly to new acquaintances.
However, this friendliness is often limited if the person happens to be male. Castle tends to act aggressively toward men, picking out the faults in them even if it’s the first time they’ve met.- Inner Mind: Despite his brash nature, Castle is actually far from callous. In his mind, there are two kinds of pain. The first kind is the one that he can overlook, superficial, non-urgent matters. Then there is the second kind, true pain. If he perceives that somebody is in true pain, he will do what he can to help them. He also holds a deep appreciation for beauty. Though he may not be aware of it, his definition of beauty, like his definition of pain, branches further than simple appearance. He strives to protect these often fragile things of beauty, as though they were ornaments of glass.
Further down, however, he is plagued with frustration and doubt. He is obsessed with the urge to keep fighting, battling constantly against a faceless opponent. He can’t stand the thought of being controlled or pinned down by anybody or anything. Men are an exceptional threat, thanks to the experiences of his childhood, and he strives to prove himself superior. All these things, of course, are fueled by fear. Fear of being defeated, of being humiliated, and deepest down, fear of being alone.Empty your pockets and show me what you got
Items: (List any items you wish to purchase)
Inventory: Any items such as keychains, and Synthesis materials, as well as plot items go here.
Stand up and fight.
Weapon(s): Striker Gloves. These black and red gloves come up about halfway to his elbows, with partially hidden buckled straps at the top. Across the knuckles are a metal plate and steel studs. He is usually wearing them at all times.
ABILITIES SECTION:
[High Jump]
[Allows him to jump higher than the physical norm.]
Range: 10 feet.
Speed: The time from when he is on the ground to when he is at the peak of the jump is about 1 or 1.5 seconds.
Cooldown: 2 posts.
Uses: passive
Strength: Weak
[Blue Prism]
[Castle throws a single orb of whitish-blue fire, which is encased in a glass-like prism. The prism shatters on contact, and the fire burns more like a corrosive acid than an actual flame. The prism is about six inches in diameter.]
Range: 15 feet.
Speed: 2 seconds to cover the maximum range.
Cooldown: 2 posts.
Uses: Twice per battle.
Strength: Moderate
[Mirror Shield]
[Castle crosses his arms in an x in front of him and generates a shield from his gloves. The shield resembles a glass mirror, and it blocks normal physical attacks and reflects weak Light and Fire attacks.]
Range: It covers his body down to his shins.
Speed: Instant, so long as he gets his arms into position in time. The shield only lasts for 2 seconds before it fades.
Cooldown: 4 posts.
Uses: Twice per battle.
Strength: Moderate
[Berserker Trance][Castle works up enough rage to enter a sort of meditative state, in which his strength and speed both double. It lasts for 2 posts.]
Range: Regular hand-to-hand attack distance.
Speed: His techniques come at twice the regular speed.
Cooldown: N/A
Uses: Once per battle.
Strength: WeakEverybody’s got a weakness or two; what are yours?
Elemental Weakness: Ice. Cold weather tends to make him drowsy.
Other Weaknesses: His recklessness.What’s your story?
Castle was raised in Traverse Town by an adoptive mother. He appeared there as an infant, presumably after his world was destroyed, but his parents did not. The only known relic of their existence is a small glass figurine of a paopu fruit, the star shape and small leaf colored yellow and green, respectively. A long crack runs through the center of it. When Castle grew old enough to understand his situation, his mother told him about his past and gave this item to him. Despite the damage, he kept it as his personal treasure, though his young mind did not fully conceive the connection between it and his missing family.
In fact, the status of his parents hardly meant anything to him at all. His adoptive mother was the only family he knew, and that was fine by him. She owned a clothing store, often making her own products to sell, and Castle, being the only help she had, ended up working there a lot. They made a fair income, especially when there was a great influx of people from other worlds during the times when darkness threatened. However, his mother taught him that this was really not a good thing. Like anyone else who dwells in the light, he learned to be wary of darkness.
Typical of the Traverse Town natives, Castle grew accustomed to meeting people from other worlds. It became his primary source of entertainment, and he fed on the strange stories they had to tell, when they were willing to talk about them. He already had strong social confidence from working in a store, and so he was able to approach just about anyone without fear.
Unfortunately, some of his social experience went sour as he got older. Given his small size, the fact that he worked in the clothing business, and the fact that he did so with his mother, he was the target of a lot of bullying from other boys. Many of these encounters escalated into physical violence. He quickly learned how to fight back and “prove them wrong” about his masculinity, developing keen fighting skills through lots of experience in getting into fights. However, he was also deeply embittered and came to identify males as enemies, and eventually he turned the tables by starting violent encounters himself. On the flip side, he also strove to defend those who were the victims of others, as he had once been.
Whenever he wasn’t working, socializing or getting into skirmishes, Castle spent his time with another hobby. With the glass paopu fruit as the starting point, he began to collect glass figurines, buying them from shops or receiving them as gifts from his mother on holidays. Though that spurred a bit more teasing, he “brushed it off” easily. If anyone had a problem with it, they meant nothing to him.
As he grew older, Castle came to feel restless in his small world. The stories of other-worlders weren’t enough anymore. Rather than sate his curiosity, they began to fuel it. He didn’t just want to hear about other worlds. He wanted to see them, to experience them for himself. In other words, he was getting bored. Bored, and trapped. No amount of street skirmishes could change that. In fact, his violent tendencies were getting worse.
His mother noticed the change in him. Though she tried to repress it, she knew that he was getting into more and more trouble. Her son was hurting people. The damage he dealt was never anything crippling or overly vicious, he pulled his punches, but that didn’t make it less of a problem. And really, she had seen it coming. Castle was a young man now, and young men were not often content to remain in one place forever. Maybe if he could leave their small world, he would lose the need for such violence.
One of her customers was a traveling salesman, one of several who had gained passage on a gummi ship to carry their goods across space. She spoke to him privately, and he agreed to take Castle with him off-world. Naturally, Castle was ecstatic at the news, though he was concerned about his mother being alone. She assured him that she would be fine, that she already found someone willing to help with the shop, and that he needed this experience. He was no longer a child.
He took only a few things with him. He packed up his glass collection and stored it safely in the back of his closet. However, he paused once in this activity to remove the cracked paopu and slip it into his pocket.
The ship’s current destination was the Radiant Garden. Castle fidgeted with excitement the whole way there, and he couldn’t wait to disembark. Once they arrived, the salesman gave him a specific time to be back in the ship for their next departure. The pilot would wait for no one. Castle assured him that he would be back in time.
Of course, he got too caught up in exploring to remember the deadline and consequently missed his ride. Trapped in an unfamiliar world, Castle suddenly found himself on his own.
And it was exciting.It all comes down to this: make your choice.
You are presented with three weapons: a sword, a staff, and a shield. The sword represents the power of the warrior; invincible courage comes with this weapon as well as horrible destruction. The staff represents the power of the mystic; inner strength comes with this weapon as well as wonder and ruin. The shield represents the power of the guardian; kindness to aid friends comes with this weapon as well as a shield that will repel all.
Which one will you choose?
Chosen Weapon: Sword.
Swift Blow
Swinging your weapon with all of your might, you achieve speeds unlike any other you have ever obtained. Your weapon glows faintly as you smash, slash, hack, stab, or otherwise injure your foe with greater speed than normal.
Range: Melee
Speed: 2x swing speed
Cooldown: 4 posts
Uses: 2 uses
Strength: Weak