Lagunamov
Senior Member
THE Mod of Awesome[/color][M:75]
Posts: 342
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Post by Lagunamov on Aug 5, 2010 13:55:10 GMT -5
Let’s get the basics down first.
Name: Elrick Ekhart Wieland Nicknames: Ellie, Giggles Macallister. (Yes, it’s crack. No, I don’t care) Age: 25 Gender: Male Race: Human Homeworld: Eurydice. Alliance: Light
You’re just a puppet aren’t you? Played By: Lagunamov Age: 21 Gender: Male. Contact: PM Audition Link: OC. Other:
So tell me a little bit about yourself.
Physical Aspects:He stands at about 1,70 meters, maybe a few centimeters shorter if you withdraw the minor heels in his boots. He has dark brown hair, falling a bit below his shoulders. The hair that starts on the top of his head down to his ears is tied in a ponytail behind his head, with only a few strands at the front untied, while the rest of the hair falls naturally on his back and shoulders. The right side of his face is marked with three scars, one large one on his cheek and two smaller on his eye, though he didn’t lose the eye out of luck.
After the trip back to Eurydice, Elrick’s clothing has changed slightly, getting a longer hooded robe with shoulder plates on his right shoulder, a new pair of gauntlets, and even his boots are now equipped with armor plates as well. The color scheme remains the same as before. Picture here.
Persona: - Façade: What most people see of Elrick is his collected persona, which wouldn’t strike so much as odd if it weren’t because of his sarcastic remarks and references to otherworldly stuff. Despite this, he is one who tends to help those he deems worthy, for he has seen what happens if you let things run loose too much. This motivates to try and help worlds not fall off track, while looking for a suitable one to settle down.
Despite what he has been through, he keeps a relatively friendly approach with people, though that doesn't mean he befriends anyone instantly. He will openly state if he finds someone suspicious, or even annoying, without actually caring for what others think of that.
- Inner Mind: Despite oh how collected and cool he may appear on the outside, Elrick still feels at the bottom like a child whose running away from home. This feeling has been haunting him ever since, the only reason for him not returning being a deeper fear of finding his world in worse condition than when he left, everything he knew gone, with only the label of coward to embrace him upon returning. This fear feeds him with a necessity to become stronger, which at the same time lenghtens his stay away from there, creating a circle he tries to break away from.
Empty your pockets and show me what you got
Items: (List any items you wish to purchase)
Inventory: Any items such as keychains, and Synthesis materials, as well as plot items go here.
- Grappling Hook.
- Amplifying Ring.
Stand up and fight.
Weapon(s) - His old Katana has been upgraded with Mythryl, the blade now spotting a light blue tint, engraved with words in an ancient language. Thanks to the upgrade, each attack from the sword deals as much damage as a Weak Attack, and if a second skill is applied on it, the Weak damage will be counted separately from the Skill’s damage.
- Gauntlet and Grieves. Elrick is capable of using his fists and legs to fight if necessary, the armor plates on both sets of limbs allowing him to hit slightly stronger that normal.
- Elrick’s new Grappling Hook, used mostly for the sake of moving around quickly, can be turned into a weapon easily. The damage it can deal is minimal for the most part.
ABILITIES SECTION:
[Advanced Free-running] The ability to quickly move oneself through a city, climbing buildings using grab points with ease. Learnt in his home world as regular training. Thanks to the equipment upgrade, now Elrick can climb up to ten meters with just his bare feet by running upwards, his grip has been reinforced. Additionally, thanks to the grappling hook he has, he can climb buildings up to fifty meters tall just by shooting it upwards and have it retract quickly, propelling him. The use of the grappling hook is not restricted to just buildings, but cannot be used more than once per post.
Range: 0 meters. Speed: 30 km/h for running, he can reach the top of buildings with the hook in five seconds at most. Cooldown: - Uses: Passive. Strength: Moderate.
[Garudyne] An enormous green tinted tornado that bursts from the ground up below the enemy is cast, lasting until the end of Elrick's next post if it’s not dismissed. If the raging cyclone catches the target entirely, escaping from within it would be hard. Anyone outside its vortex will feel slowed down by the suction force, if not outright drawn into it; even objects can suffer this fate. Anything but the caster itself. The skill can also be used in a defensive manner, by casting it below Elrick, the tornado will surround him, deflecting any weak and certain moderate attacks (as in, anything with piercing properties can go through), while its properties for drawing in enemies and objects remains. The downside of this is Elrick's inability to leave its center. As a last note, almost any elemental attack, such as fire, water, ice and earth, can be drawn into the tornado. However, instead of being consumed by it, the tornado will gain their elemental properties. It goes without saying, the skill causes considerable wind-elemental damage.
Range: Can be cast in a 75 meter area. The tornado is about four meters wide, its center or eye two emters wide. Speed: 120 km/h. Takes about two seconds to fully form. Cooldown: 3. Uses: 8. Strength: Strong.
[Garudyne Blade] By imbuing wind magic into his blade or gauntlets, Elrick’s weapons gain the ability to cut through things easier. At this strength, the sword is able to dent enemy weapons with ease on short contact. If locked against another weapon for more than an instant, the blade or gauntlets will start to cut through it. Like Garudyne, if the imbued weapon is exposed to another element, it will gain its properties for the duration of the skill. This skill also allows for ranged slash attacks to be thrown, at a maximum of four. If four are launched, the effect of this skill will fade. If using another element, only two ranged slashes can be thrown. The slashes are two meters wide and can be launched up to fifty meters away, their strength decreasing as they move further away. As such, someone hit with one far away will be only knocked back, but if hit up close they will present deep cuts.
Range: Self. Speed: 60 km/h. Cooldown: Lasts for 3 turns. 4 for cooldown. Uses: 5. Strength: Strong.
[The Other Self] With the power of the Amplifying Ring at hand, Elrick can summon a physical manifestation of his inner mind in the form of a demonic warrior. This unnamed warrior stands at three meters tall, has organic armor in the form of scales covering most of his body and even an organic sheath for his sword, an exact replica of Elrick’s, only larger to accommodate his size. Aside from that, he appears to have wings, but they serve mostly a cosmetic function, and fold to the sides and front, almost making it look as if it had a coat. This creature can deflect attacks up to moderate in strength with ease, and his strength is twice that of a normal person. The demon warrior can be summoned forth in two different fashions. If summoned as a complete separate entity, it will fight alongside Elrick for a total of three posts, moving as an independent force under his command. However, he can also be summoned in a linked fashion to Elrick, his presence similar to that of a floating spirit behind him, mimicking his attacks to give them extra effect. In this second form, he will stay in battle for up to five posts. Skills such as Garudyne Blade can be applied on his weapon, and will be applied on it whenever Elrick uses it on his own weapons during the second type of summoning. Cosmetically speaking, he can be summoned at any time in either form. The limits are imposed only during battle. The warrior will fade if hit with three Strong Skills, or the equivalent.
Range: Can act within twenty meters of Elrick. If he moves further away, he will fade. Speed: Summoning takes less than a second. He moves as fast as Elrick does. Cooldown: As many posts as it was in use. Uses: Three. Strength: Strong.
[Gungnir] Imbuing his sword with energy, Elrick is able to warp it into massive spear three times his size for the duration of three posts. Despite its size and length, it is light as a feather to its wielder, but were anyone else to try to pick it up, they’d find it impossible. The spear attacks cause Moderate damage each, and Elrick is capable of imbuing it with energy to launch it at an enemy, gaining the ethereal shape of a hawk made of green fire, causing an explosion of Strong level upon hitting either the enemy or its surroundings, and then returning to its wielder in a flash of light. This, however, can only be done twice during the wielding of the spear. Cannot be used in conjunction with Garudyne Blade.
Range: Can be thrown up to 75 meters away. Speed: Can be wielded as fast as a regular sword. When thrown, it takes less than a second for it to travel its maximum range distance. Cooldown: As many posts as it was in use. Uses: Three. Strength: Strong.
Everybody’s got a weakness or two; what are yours?
Elemental Weakness: Thunder. Other Weaknesses: Higher gravity and water slow him down.
What’s your story?
Elrick lead a pretty normal life with his parents and sister for years, simply occupying himself with studies or part time jobs. He grew particularly close to his sister, most of the time taking the same jobs to earn some money.
All of that changed, however, the day heartless first appeared on their world. The world didn’t fall like others though; people there were stronger than that. As soon as the threat of dark beings made itself know, a group of particularly strong people formed an alliance to stop them, which would soon be acknowledged as Orpheus.
Elrick joined them two years after they first organized themselves, now becoming a large organization that almost ran the world itself. They defended the world from the threat of heartless, so him and his sister joined as soon as they were age appropriate, with her having to wait a year more than her brother.
As the years passed and both of them grew stronger physically and mentally thanks to the training, they started being sent on missions around the world. One particular mission required a large number of fighters to join, with even a couple of generals among them to fight. While the mission was a “success”, only the siblings made it back alive. The Intel they had received before embarking was wrong, and the threat was even larger than expected. In fact, the only reason they even survived was because the generals protected them from harm.
Nevertheless, the higher ups would not have any of it. Both of them received promotions in rank, jumping several ahead and gaining clearance to secret documents and meetings. The first order of business was, after losing so many men, expanding their repertoire of skills to include the use of darkness itself. The ability to summon Corridors of Darkness started to be spread among even the lower level recruits, but not revealing its true nature. All they were told was that they were portals, and that their uniforms would protect them when traveling through them.
After a while, the hypocrisy made Elrick sick. He didn’t have a particular problem with using darkness as a tool, he was even willing to embrace it if it helped fighting heartless. But actually tricking people into using it without letting them know what it was? Several recruits and even one commander fell into the darkness and became heartless themselves because of that, and yet they wouldn’t reveal what was that caused it. They weren’t even willing to reveal how heartless were created, even after years of capturing them and experimenting with test subjects.
Eventually, he couldn’t stand it anymore. What had started as an attempt to keep darkness at bay had become a crusade to exterminate every inch of darkness in the world, while using it and spreading it themselves. They had lost their focus and wouldn’t listen to reason. Elrick decided to leave the world, and offered his family to take them with him. But they refused. His sister shared his belief of what had happened to the place, how it was a nightmare, but instead of leaving, she decided to stay and change things herself. Their parents took the same stance, disappointing Elrick, but they approved of his decision. After telling them he would try to come back after exploring the worlds, he bid them farewell, and took a gummi ship developed by Orpheus and escaped the world.
It’s been almost three years since then, and he has explored almost a dozen different worlds. Orpheus remains trying to pinpoint him, frequently messing with his ships radio and sending him messages to come back, but he ignores them. For now, he needs to find a proper world to settle down, with inhabitants strong enough for him to develop further, so that he may come back and end the corruption that had taken over his beloved Eurydice, and be reunited with those he cares for the most.
It all comes down to this: make your choice.
You are presented with three weapons: a sword, a staff, and a shield. The sword represents the power of the warrior; invincible courage comes with this weapon as well as horrible destruction. The staff represents the power of the mystic; inner strength comes with this weapon as well as wonder and ruin. The shield represents the power of the guardian; kindness to aid friends comes with this weapon as well as a shield that will repel all.
Which one will you choose?
Chosen Weapon: Sword.
Offensive Specialty This ability symbolizes the might of the Sword, increasing the strength of all Weak physical offensive abilities by 1.5x damage.
Range: N/A Speed: N/A Cooldown: N/A Uses: Passive Strength: Weak
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Fate
~Jay's Hero~
[M:-3130]
Posts: 1,005
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Post by Fate on Aug 5, 2010 14:17:19 GMT -5
First off, your history section is awesome and well written. I loved reading it. This world is truly very interesting to me. Secondly, the abilities all look pretty good, though I'm curious about the second one. Is the ability just to add force with the katana (using that one as an example since it's a bit easier for me to picture at the moment) or to make it sharper?
Other than that, everything looks good to me. [/size]
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Lagunamov
Senior Member
THE Mod of Awesome[/color][M:75]
Posts: 342
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Post by Lagunamov on Aug 5, 2010 14:31:21 GMT -5
It sharpens it, unholy levels is just an exageration. Basically, it cuts through things easier. At this point, it'd crack things normally difficult to crack. If I were to upgrade it to a Strong ability, it'd be cutting buildings like butter. For the gloves, it does the same, but only if he does a karate chop or any other small surface hit.
Should I add that to the description, or this is enough?
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Fate
~Jay's Hero~
[M:-3130]
Posts: 1,005
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Post by Fate on Aug 5, 2010 14:47:00 GMT -5
That's definitely enough. Danke.
Accepted, Locked and Moved! [/size]
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