Post by Demyx on Sept 6, 2010 1:17:21 GMT -5
Well since Demyx is all about the manipulation of water and such, I figured I could ask and have you look over my current abilities and see if there's anything that I'm missing that I can use. Also since Demyx doesn't like to fight, I was wondering if you can see if there are any possible combinations that are defensive, as well as any additional ways I can combine them to do more damage. Thanks!
[Ability One Name] Water Clones
[Ability One Description] Demyx summons water from his sitar and turns it into an outline of himself. They can attack but are pretty eak by themselves, he tends to try and make many at a time and have them all attack at once.
Range: They can be controlled from within a 100 ft radius away from Demyx, but if they get farther than that it loses its form and becomes regular water
Speed: N?A
Cooldown: 4 posts
Uses: 4 times per thread (each time, 5 clones are made)
Strength: Moderate
[Ability Two Name] Water Geyser
[Ability Two Description] Demyx strums his sitar and a giant stream of water appears under the person doing moderate damage. If he summons it under himself, he can use it to propel himself away from his opponent if they are starting to get too close to him.
Range: Streams tend to be able to appear within a 50ft radius of Demyx. The streams go about 15ft into the air.
Speed: It takes about 5 seconds for it to go off when summoned under the person
Cooldown: 5 posts
Uses: 4 times per thread
Strength: Moderate
[Ability Three Name] Bubble Shield
[Ability Three Description] A bubble appears in front of Demyx and blocks an attack for him, negating it then popping. However, if the attack is very strong it will just pop the bubble and hit Demyx anyway.
Range: It stays within about 5ft or so of Demyx
Speed: Appears 3 or 4 seconds after Demyx summons it
Cooldown: 3 posts
Uses: 5 times per thread
Strength: Weak
[Ability One Name] Water Clones
[Ability One Description] Demyx summons water from his sitar and turns it into an outline of himself. They can attack but are pretty eak by themselves, he tends to try and make many at a time and have them all attack at once.
Range: They can be controlled from within a 100 ft radius away from Demyx, but if they get farther than that it loses its form and becomes regular water
Speed: N?A
Cooldown: 4 posts
Uses: 4 times per thread (each time, 5 clones are made)
Strength: Moderate
[Ability Two Name] Water Geyser
[Ability Two Description] Demyx strums his sitar and a giant stream of water appears under the person doing moderate damage. If he summons it under himself, he can use it to propel himself away from his opponent if they are starting to get too close to him.
Range: Streams tend to be able to appear within a 50ft radius of Demyx. The streams go about 15ft into the air.
Speed: It takes about 5 seconds for it to go off when summoned under the person
Cooldown: 5 posts
Uses: 4 times per thread
Strength: Moderate
[Ability Three Name] Bubble Shield
[Ability Three Description] A bubble appears in front of Demyx and blocks an attack for him, negating it then popping. However, if the attack is very strong it will just pop the bubble and hit Demyx anyway.
Range: It stays within about 5ft or so of Demyx
Speed: Appears 3 or 4 seconds after Demyx summons it
Cooldown: 3 posts
Uses: 5 times per thread
Strength: Weak