Angelus
Full Member
No Longer Alluring Winds[M:-175]
Also known as: Lucifer Flittereyes Atomic Assassin Biggie 3000!
Posts: 158
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Xaldin
Aug 15, 2010 11:54:29 GMT -5
Post by Angelus on Aug 15, 2010 11:54:29 GMT -5
Let’s get the basics down first.
Name: Xaldin Nicknames: Three, Number III, The Lancer, The Whirlwind, Whirlwind Lancer, Dragoon King Age: not known, appears to be in late twenties, to early thirties Gender: Male Race: Nobody Homeworld: The World That Never Was Alliance: Darkness
You’re just a puppet aren’t you? Played By: Angelus Age: 19 come october 2 Gender: Male Contact: PM | E-Mail | or through FS Audition Link: Here ya go Other: Have yet to make an OC.
So tell me a little bit about yourself.
Physical Aspects: Xaldin is by far one of the tallest members within the Organization, and is most likely the heaviest built of the group. His size alone is enough to make those weak of heart to second guess going into battle against him; but combined with his long, black dreadlocks, which have been beaded and tied back into a ponytail, and his rather large sideburns, fear almost overwhelms them. This "primal" look is furthered by two more smaller dreadlocks on either side of his face, the dark blue eyes, his slightly pointed ears, and the single stud earring in each ear lobe. For clothes he wears the Organization's uniform, the black robe with hood, black boots, gloves, and pants.
One | Two | Three | Dilan
He takes the following forms in certain worlds:
Pride Lands | Atlantica | Halloween Town
Persona: - Façade: Xaldin is a lustful being, at least appearing so to those around him. While it is not lust for beautiful women, and instead a lust for battle, it is lust all the same. One of the few members within the Organization to start a fight, he does so through a variety of means, whether taunting and goading, or just throwing the first punch. He's ill-tempered, and easily angered or annoyed, but at the same time respectful to those with more authority than he, though few that may be.
Despite his lust for battle, he is not unreasonable. His common sense has allowed him to pick fights only with those he knows he can defeat, and if they are far weaker than he is, he does so with what appears to be great disdain. After all, he has deemed fighting weaker creatures a task not fit for someone of his power, and a waste of energy. His sadistic and manipulative prowess are matched only by a select few within the Organization, and because they are as good as they are, he rarely actually has to fight an opponent. He can usually turn them into a Heartless before he even has to raise a lance. Because of his ability to manipulate people so well he has developed a sixth sense of sorts that allows him to easily find someone's psychological weakness, which he uses against them.
And to make things worse for those he fights, he usually keeps his arms folded behind his back for the majority of the fight, allowing his lances to attack his enemies freely. This is another means of insulting his enemies that Xaldin loves to use, and does so quite often. Only when confronted with a truly difficult enemy will Xaldin have his arms beside him and ready to use. To go with his ill-tempered side, he is extremely impatient, and his speech reflects this in his hisses and growls (adding to the whole primal feel he gives off), and sarcastic tones.
- Inner Mind: Despite his rather aggressive persona, Xaldin is actually a smart and cunning being, always thinking ahead while in a fight, and coming up with the best ways to turn someone into a Heartless, and so on. This gives him a level headedness that most do not have, and makes it all but impossible to bully, coerce, or trick into doing something he does not want to do. And to some, this may make him look stubborn (which is probably true regardless). Despite all of this however, Xaldin has no true personality. His feelings, due to the fact he is a Nobody and cannot feel, are fake, and what those notice of his personality is made up as well, a facade if you will. So don't be surprised if Xaldin suddenly seems more cold and emotionless than he did only moments before.
Empty your pockets and show me what you got
Items: (List any items you wish to purchase)
Inventory: Any items such as keychains, and Synthesis materials, as well as plot items go here.
Stand up and fight.
Weapon(s): Lindworm is Xaldin's main weapon of choice. Six purple and white lances, three usually float around him, while he holds three in his hands. The bottom contains part of the Nobody symbol, while the top has a bladed tip that looks very similar to that of the Dragoon Nobody's head.
ABILITIES SECTION:
[Eurus] This ability grants Xaldin the ability to see in any direction using the wind, without having to actually see with his eyes. Any indication from the wind whatsoever, such as a moving object, or lack of wind in a particular spot, and he can react to it. For story purposes he can also speak to the winds, allowing him to gain information he would otherwise not have, such as dangers approaching. With this regard there is no range maximum, as it does not affect his ability to react in battle itself.
Range: 33 feet Speed: N/A Cooldown: N/A Uses: Passive Strength: Weak
[Zephyrus] This ability allows Xaldin to passively manipulate the air around him. He can use it to float five feet above the ground constantly. He can move about while floating, but cannot currently move any faster than 15 miles per hour Not only can he do that, but he can use it to jump 66 feet into the air, or to wield all six lances at once, having those not in his hands float around him and strike.
Range: no length on how far he can go along the ground | 5 ft above the ground | 66 ft into air | and lances can float anywhere within 26 feet of him Speed: 15 mph along ground | one second for jump | lances can react about two seconds faster than Xaldin currenly can - 15 mph to strike Cooldown: 3 posts for jump | N/A for rest Uses: Passive Strength: Moderate
[Ability Three Name] [Ability Three Description]
Range: How far does it go? What are the ranged limitations? How large is any explosion? Etc. Speed: How fast is it? How fast does it make you go? Etc. Cooldown: How many posts before you can use it again? Uses: How many times can it be used? If passive, then put passive here. Strength: Weak, Moderate, or Strong in strength?
Everybody’s got a weakness or two; what are yours?
Elemental Weakness: Light Other Weaknesses: His temper may occasionally get the better of him if he's not careful.
What’s your story?
Xaldin couldn't remember his childhood. Whether it was because it was all too traumatic to remember, because his time within the darkness and as a Nobody had eroded it, or because he simply chose not to remember is unknown. But it's not as if Xaldin particularly cared. Childhood memories were fine when whole, but as a Nobody, they held you back. They were, to say the least, pathetic.
Xaldin's latest memories were of his time serving as Ansem the Wise's apprentice. The old man taught him many things, and rewarded him by making him a guard. Looking back now, Xaldin hated the old man for making him a lowly guard. It was demeening to the Lancer's nonexistant ego. And perhaps it was even the case then. Perhaps that attributed to his fall into the darkness, a simple grudge against his former master for squandering his unlimited talents.
His time as a Nobody was filled with missions of manipulation and combat. He was constantly on the go, stopping back at his home world only to pick up his next assignment and to inform Xemnas of his successes. Failures were few and far between. The only other reason Xaldin ever returned home was for called meetings, whether it be as few as Xaldin and Xemnas himself, or as many as all fourteen. Yes, despite the fact the group was called Organization XIII, there was for a time, however brief, a fourteenth member. One that Xaldin and Saïx refused to accept was one of them.
By the time Roxas had betrayed the Organization, Xaldin was well on his way to turning the monstrosity that was named the Beast into a Heartless, and a Nobody. But the blasted Keyblade Wielder returned and intervened, defeating the Nobody in battle. That was something Xaldin hated admitting. Defeat was not something Xaldin was fond of, and was definitely not something he was accustomed to. But this boy was different from the countless others he bested. He had that blasted key and that wretched mouse on his side.
Since his defeat he'd been in hiding, letting his wounds heal, regaining his strength. But unfortunately Xaldin's powers had been compromised after that fight, and he was now far weaker than he ever thought possible, even as a human. If there was even one cosolation prize it was that fact that the winds had not forsaken him completely, and they always warned him of approaching danger he could not handle.
And that was how he managed to stay alive this long. But without his full strength, he was what he hated fighting most. He was weak. And how he hated weakness. But that would soon change. The Organization was reforming, and soon he would have not only his strength back, but he would have his revenge as well.
"Just you wait."
It all comes down to this: make your choice.
You are presented with three weapons: a sword, a staff, and a shield. The sword represents the power of the warrior; invincible courage comes with this weapon as well as horrible destruction. The staff represents the power of the mystic; inner strength comes with this weapon as well as wonder and ruin. The shield represents the power of the guardian; kindness to aid friends comes with this weapon as well as a shield that will repel all.
Which one will you choose?
Chosen Weapon: Sword
Swift Blow Swinging your weapon with all of your might, you achieve speeds unlike any other you have ever obtained. Your weapon glows faintly as you smash, slash, hack, stab, or otherwise injure your foe with greater speed than normal.
Range: Melee Speed: 2x swing speed Cooldown: 4 posts Uses: 2 uses Strength: Weak
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Nothingness
Character Moderator
My title, foo![M:-2455]
Posts: 762
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Xaldin
Aug 15, 2010 12:19:57 GMT -5
Post by Nothingness on Aug 15, 2010 12:19:57 GMT -5
Well, no real problems I see here. So, I guess I can say it:
Accepted, Locked, and Moved
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