Fate
~Jay's Hero~
[M:-3130]
Posts: 1,005
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Post by Fate on Sept 23, 2010 22:25:37 GMT -5
I feel bad for whichever moderator decides to moderate this for me. All right, here's what I got for you.
1x Ability Upgrade to Moderate = 200 Munny] 1x Weak Ability Slot = 150 Munny 1x Ability Upgrade to Moderate for Above Ability = 200 Munny 1x Ability Upgrade to Strong just to make you all hate Zexion more = 250 Munny 1x Class Ability Upgrade = 5 Plot Points
Total = 800 Munny
The first two abilities are for Lillian while the last two are for Zexion.
[[b]Speed Demon[/b]] One other thing that Lillian loves is being able to move fast. This ability allows her to move much quicker than she normally would and allows her to fire faster with about six to eight shots per second her average.
[b]Range[/b]: Herself; 40 foot radius from where she is standing (How far away she can be from an opponent while still being able to shoot with some level of accuracy) [b]Speed[/b]: 30MPH. [b]Cooldown[/b]: Three posts. [b]Uses[/b]: Five times per thread. [b]Strength[/b]: Moderate.
[[b]Laser Tag[/b]] The short energy bursts that are typically fired out of Lillian's guns change into a missile-like energy that homes in on the opponent(s). Only five missiles at the most will be able to be fired, purple in color. If they do not hit their intended target, they will go into the ground and cause a small explosion.
[b]Range[/b]: 25 feet (missiles); 3 foot radius (explosions) [b]Speed[/b]: 30mph [b]Cooldown[/b]: 5 posts [b]Uses[/b]: 5 uses per thread [b]Strength[/b]: Moderate
[b][Shadow Silhouette][/b] Zexion's nickname 'Shadow-Walking Tactician' [i]did[/i] come from somewhere. This ability allows him to temporarily disappear from sight, becoming a shadow in the ground; while in this state, he is impervious to attacks but cannot attack back. During his time in this state, which he can only stay in for about thirty seconds to a minute, he is able to travel at about twenty-five miles per hour toward his opponent. He will then reappear near his opponent and send a beam of Darkness at them; if the beam is dodged once, he is able to redirect it back at the opponent, but only once. The disadvantage to that is that he has to remain completely stationary during the directing of the beam. If the opponent is hit with it, it temporarily blinds him or her for one post.
[b]Range[/b]: His person; Thirty foot radius [b]Speed[/b]: Twenty-five miles per hour; Thirty-five miles per hour. [b]Cooldown[/b]: 6 posts. [b]Uses[/b]: 3 times per thread. [b]Strength[/b]: Strong
Credit goes to Prythian for coming up with the ideas for this attack. Hopefully I didn't overpower it... @_@. Do tell me if I did.
[[b]Magic Bracer[/b]] Symbolizing the determination of the Staff, this ability enables the mage using it to ignore up to Moderate ability damage in order to continue the use of any of their abilities without hampered aim.
Range: N/A Speed: N/A Cooldown: 3 posts Uses: 2 Strength: Weak
Have at it. XP [/size]
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Nothingness
Character Moderator
My title, foo![M:-2455]
Posts: 762
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Post by Nothingness on Sept 23, 2010 22:34:35 GMT -5
I don't see anything wrong with those. I'll be editing those in right now and be taking all of your munny xD
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