Slash
Bitch
Aerith's Bestest Posting Buddy~[M:-3385]
Can you feel the emotion?
Posts: 712
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Post by Slash on Sept 24, 2010 18:46:35 GMT -5
Let’s get the basics down first.
Name: Alan Jericho Nicknames: None Age: 40 Gender: Male Race: Human Homeworld: Twilight Town Alliance: Darkness
You’re just a puppet aren’t you? Played By: Angel Age: 16 Gender: Female Contact: PM Audition Link: Other: Theme Song: They're Coming to Take Me Away- Neuroticfish
Battle Song: Majora's Mask Battle- Legend of Zelda: Majora's Mask
Also, WOO FRAGILE ALLIANCE CROSSOVER
So tell me a little bit about yourself.
Physical Aspects:
Alan Jericho is very tall (6'4") and looks for all the world like a younger high school teacher. From his messy brown hair to his rumpled dress shirt to his bright green eyes shining behind his rimless glasses, he looks both intelligent and kindly. He is not imposing physically, possessing a thin, long face and the lean figure of track runners instead of the bulky figure of bodybuilders. This combined with his appealing smile and the slight stubble on his face makes him seem both unkempt and completely harmless.
Of course, this is blatantly untrue.
Persona: - Façade: On the outside, Jericho is a rather kind person. Sympathetic and affable, he is easy to like but hard to know, as he seems to hold some deep secrets that no amount of questioning can ever reveal. His intelligence is quite apparent, and he is always able to add something valuable to any conversation. (Conversation is an art that he as mastered- there have been few so absolutely persuasive) He is incredibly courteous to everyone, and it is a mystery of how he ever got involved in criminal activity or how he became so successful in it. As far as anyone can see, his only flaw is that he has an issue with fidelity (his record is being with seven women at once, managing to keep them unaware about each other for two months).
He has a strange fear of thunderstorms, and will stay inside while they occur. Other than that, he doesn't seem to be afraid of anything else, and takes the worst of horrors with a slightly confused smile and a sarcastic comment.
Anyone who has seen any other side of him has not lived to talk about it.
- Inner Mind: Beneath his facade, Jericho is a complete monster. He is driven by the need to manipulate and control, and derives the greatest joy from twisting people to his own ends, maybe even turning them to the darkness or making them seek death from the strength of his words alone. A sociopath, he ties himself to nobody and never looks out for anyone other than himself. He has completely integrated himself into his false identity, and on the rare occasions that he thinks of the person he used to be he considers him a different person, and has no feelings towards what that man considered important.
Empty your pockets and show me what you got
Items: (List any items you wish to purchase)
Inventory: Any items such as keychains, and Synthesis materials, as well as plot items go here.
Stand up and fight.
Weapon(s):
Corruption, Jericho's sword. It is a combination of two swords he took off of the dead bodies of two vigilantes who had been seeking to destroy him for the horrible things he had done to others.
ABILITIES SECTION:
Amplification An aura appears around Jericho which amplifies the emotion of anyone who passes through it. Anyone who is sad will become very depressed, anyone who is angry will fly into a horrible rage, and anyone who is happy will become positively ecstatic. He uses it in battle to decrease his enemy's focus, as well as for manipulation purposes. It has no effect on Nobodies, since they have no emotions to amplify.
Range: 4 yards from Jericho. Speed: N/A Cooldown: 4 posts Uses: 3 uses Strength: Moderate
Fading A partial illusion in which Jericho goes completely unnoticed. He doesn't disappear, he just is ignored. Only the most perceptive can spot him and break the illusion, although if he talks or interacts with anyone the illusion is broken. The longest he's ever gone with it is 30 minutes, although he's almost always spotted before then.
Range: N/A Speed: N/A Cooldown: 5 posts Uses: 2 uses Strength: Weak
Everybody’s got a weakness or two; what are yours?
Elemental Weakness: Light, Thunder Other Weaknesses: He loses focus whenever someone mentions his old life. Also, he is something of a compulsive gambler.
What’s your story?
While Jericho is physically and mentally a 40 year-old, his identity is only 15 years old. He begun life as a man named Vincent Carter, who was, in fact, a teacher. Marrying at the age of 21, he had a daughter and a son by his wife, Marie. They lived comfortably on his modest teacher's salary, but Carter decided that there was a way to increase his income and make his family a little happier. To accomplish this, he begun gambling.
This spiraled down quite quickly. After a few wins, Carter was completely unable to stop, and quickly lost his job, his house, and his family- twice. Once when his wife divorced him and took the kids, the second when some shady folks kidnapped them when Carter failed to pay a very big loan he had taken. Carter still cared about them, and frantically paid the ransom, becoming a thief and a murderer to do it. Suicidally depressed because of his actions and on the run from the law, he then demanded that his family should be let go since he paid the money.
He got them back in pieces scattered around his house.
The sound of Carter losing his mind was almost audible, akin to a dry twig being snapped violently. Carter died on that day. His mind twisted and warped beyond all recognition, he hunted down the people who killed them, took on the name of their leader, and began a new, criminal life as Jericho. Twilight Town had always been a nice, idyllic sort of place. Jericho decided that he was going to plunge the whole town into hell with him, but first he needed practice. Smuggling rings that stored their property on worlds like Deep Jungle, bands of killers from Traverse Town and Radiant Garden, coups on all sorts of worlds...he worked for a long time in many different places, picking up skills and losing a bit of his humanity each time. He begun to see everybody as worthless idiots on the fast path to self-destruction, and found out how to speed them along a little bit- mostly through forcing mages and the like to teach him things at the point of a sword.
He's had quite a few girlfriends since he snapped, and took all of them with ulterior motives. None of them were particularly memorable, save for a strange girl he met in his thirties with stark white hair and bright blue eyes. Now that he's had enough practice, he's planning to come back to Twilight Town, bringing every thug and hitman he knows with him.
It all comes down to this: make your choice.
You are presented with three weapons: a sword, a staff, and a shield. The sword represents the power of the warrior; invincible courage comes with this weapon as well as horrible destruction. The staff represents the power of the mystic; inner strength comes with this weapon as well as wonder and ruin. The shield represents the power of the guardian; kindness to aid friends comes with this weapon as well as a shield that will repel all.
Which one will you choose?
Chosen Weapon: Jericho calmly picks up the Sword.
Guard Break The ability to slash through any defensive abilities of Weak strength, Guard Break symbolizes the destructive power of the Sword at its peak.
Range: Melee Speed: Normal swing speed Cooldown: 3 posts Uses: 2 Strength: Weak
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