Post by Ain_Soph_Aur on Oct 8, 2010 15:10:44 GMT -5
Subtract 200 munny! D:
I'm editing the text to make it more clear what the ability "Aura Body" does(Below is the original text and it doesn't make much sense even to me):
Upgrade to--->
[Aura Body]
[Increases his bodies tolerance for pain and injury, allowing for him to take more damage then the normal person can. In short he has more HP so he can take more hits in battle. With the now upgraded ability can now take up to moderate damage in addition to normal damage before being incapacitated. (Example: Ain can take a upwards amount of 8 damage(a super strong hit) before being defeated normally, that amount increases to 12>> +4 resistance <<allowing him to survive a super strong hit and stay standing). This ability is the aura within his body though unseen(It's natural color is green).]
Range: n/a
Speed: Normal.
Cooldown: n/a
Uses: Passive, only active when conscious.
Strength: Moderate
I'm editing the text to make it more clear what the ability "Aura Body" does(Below is the original text and it doesn't make much sense even to me):
[Aura Body]
[After years of training result are not easy to come by, the first steps towards mastery begins with simply learning. Has a greater tolerance for damage then normal, able to take weak damage in addition to normal damage needed to incapacitate Ain(Example: Ain can take a upwards amount of 8 damage(a super strong hit) before being defeated normally, that amount increases to 10>> +2 resistance <<allowing him to survive a super strong hit and stay standing). This ability is the aura within his body though unseen(It's natural color is green).]
Range: n/a
Speed: Normal.
Cooldown: n/a
Uses: Passive, only active when conscious.
Strength: Weak.
[After years of training result are not easy to come by, the first steps towards mastery begins with simply learning. Has a greater tolerance for damage then normal, able to take weak damage in addition to normal damage needed to incapacitate Ain(Example: Ain can take a upwards amount of 8 damage(a super strong hit) before being defeated normally, that amount increases to 10>> +2 resistance <<allowing him to survive a super strong hit and stay standing). This ability is the aura within his body though unseen(It's natural color is green).]
Range: n/a
Speed: Normal.
Cooldown: n/a
Uses: Passive, only active when conscious.
Strength: Weak.
Upgrade to--->
[Aura Body]
[Increases his bodies tolerance for pain and injury, allowing for him to take more damage then the normal person can. In short he has more HP so he can take more hits in battle. With the now upgraded ability can now take up to moderate damage in addition to normal damage before being incapacitated. (Example: Ain can take a upwards amount of 8 damage(a super strong hit) before being defeated normally, that amount increases to 12>> +4 resistance <<allowing him to survive a super strong hit and stay standing). This ability is the aura within his body though unseen(It's natural color is green).]
Range: n/a
Speed: Normal.
Cooldown: n/a
Uses: Passive, only active when conscious.
Strength: Moderate
[Aura Body]
[Increases his bodies tolerance for pain and injury, allowing for him to take more damage then the normal person can. In short he has more HP so he can take more hits in battle. With the now upgraded ability can now take up moderate damage in addition to normal damage before being incapacitated. (Example: Ain can take a upwards amount of 8 damage(a super strong hit) before being defeated normally, that amount increases to 12>> +4 resistance <<allowing him to survive a super strong hit and stay standing). This ability is the aura within his body though unseen(It's natural color is green).]
Range: n/a
Speed: Normal.
Cooldown: n/a
Uses: Passive, only active when conscious.
Strength: Moderate