Post by Aerith on Apr 28, 2011 23:42:16 GMT -5
This is going to be quite extensive. xD And it is going to very nearly take all of my funds. These upgrades are, of course, for the gentlemanly Ethan.
1 Upgrade to Moderate
+1 Upgrade to Strong
+4 New Weak Slots
=1150 munny
The copy/paste is simple, at least. Just replace his entire abilities section with this:
ABILITIES SECTION:
Ethan's discovery of Sophia's spirit, now twisted by the darkness, has granted him a connection to the dead not many share outside of Hades himself. This connection manifests in his ability to employ various forms of necromancy against his opponents.
Magnetism
Recognizing that influence is power, Ethan has developed a personal aura that will make him seem even more trustworthy than his actions and words can alone. Invisible and ever-present, this aura affects the subconscious of others by causing them to feel at ease in Ethan's presence. However, he also knows such feelings when he is around are not always favorable, so he can control the aura's area of effect. His new powers of necromancy also allow him to use this literally as a magnet to attract souls.
Range: Ten feet in every direction around Ethan at maximum; physical contact required if he is restricting it to its minimum. There is no limit to how many souls of the dead he can attract or how close they have to be so long as they are attached to the same world Ethan currently occupies.
Speed: When Ethan chooses to extend the aura to its maximum range, the change happens almost instantaneously.
Cooldown: N/A
Uses: Passive
Strength: Moderate
Run Cur Run
An ability based around Ethan's desire to expose the cowardly nature of all humankind, this is a deceptive skill that appears to do one thing while in reality accomplishing an entirely different purpose. Ethan begins by swinging his sword a total of three times, sending out ethereal blades of non-elemental energy. However, these are completely harmless in and of themselves. If an opponent stays rooted to their current position, the blades will do minimal damage at best, the equivalent of one normal attack. The real power behind the ability comes if the three blades are dodged. Once an opponent has finished dodging, six tendrils of darkness burst from the ground and ensnare the blades' original target. The tendrils are nearly physical and have the ability to cut off circulation with how tightly they grasp their prey. For a single post, anyone caught in this trap suffers darkness damage matching the strength of this ability and temporary hallucinations unique to the target augmented by a cloud of spirits that Ethan layers around the victim. These do no physical damage but serve only as added mental torment.
Range: The three blades can travel up to 30 feet before vanishing; the tendrils spring directly from the ground around the target whenever they have stopped their dodging motion.
Speed: The blades travel at speeds of up to 15 mph (to encourage targets to dodge); the tendrils lash out at decidedly quicker speeds, up to 35 mph. There is a very brief, two-second delay between the target ceasing motion and the target getting ensnared.
Cooldown: 3 posts
Uses: 3 uses per thread
Strength: Strong
Crossing Acheron
Ethan can reap the souls of the recently deceased and warp them with darkness, effectively denying them an easy trip to the Underworld. This leaves them in a similar state to Sophia, with amplified hatred toward anything still alive (with the exception of Ethan or his allies). He can perform this on up to five corpses at a time.
Range: As long as a corpse is within Ethan's line of sight, he can reap a soul
Speed: It takes several seconds to complete the reaping and subsequent corruption
Cooldown: 2 posts
Uses: 4 uses per thread
Strength: Weak
Lethe's Erasure
Ethan can turn the souls of the dead into weapons by destroying their very essence, sending them into true oblivion. A destroyed soul produces an explosion that releases darkness damage from the corruption necessary to erase it from existence. He can destroy up to three souls at a time.
Range: The explosion caused by a single soul is about a foot in diameter.
Speed: Instantaneous
Cooldown: 3 posts
Uses: 5 uses per thread
Strength: Weak
Phlegethon's Fire
Taking the essences of the dead, Ethan can transform souls into blue fire that he can hurl at his opponents. He can bend this fire in any way he wishes, but he most usually shapes it into orbs to throw.
Range: In whatever shape the fire is, it can only travel up to 20 feet from Ethan before it dissipates.
Speed: When thrown, the fire orbs reach speeds of 25 mph.
Cooldown: 3 posts
Uses: 4 uses per thread
Strength: Weak
Styx's Grasp
Since Animositas does not possess a soul, Ethan can attach a soul to her, giving the soul a temporary corporeal form and giving Ani a temporary x2 boost in attack power. Additionally, whenever Ani is in possession of a soul, she can maintain the illusion of humanity to the point that even if someone were to touch her, she would feel real rather than armor-like. The soul stays attached to Ani for two posts after the post in which Ethan attaches it.
Range: Ethan can attach a soul to Ani as long as the armor is within 15 feet of him.
Speed: Instantaneous
Cooldown: 4 posts (after the soul leaves Ani)
Uses: 3 uses per thread
Strength: Weak
That's it! Thank you very much~
1 Upgrade to Moderate
+1 Upgrade to Strong
+4 New Weak Slots
=1150 munny
The copy/paste is simple, at least. Just replace his entire abilities section with this:
ABILITIES SECTION:
Ethan's discovery of Sophia's spirit, now twisted by the darkness, has granted him a connection to the dead not many share outside of Hades himself. This connection manifests in his ability to employ various forms of necromancy against his opponents.
Magnetism
Recognizing that influence is power, Ethan has developed a personal aura that will make him seem even more trustworthy than his actions and words can alone. Invisible and ever-present, this aura affects the subconscious of others by causing them to feel at ease in Ethan's presence. However, he also knows such feelings when he is around are not always favorable, so he can control the aura's area of effect. His new powers of necromancy also allow him to use this literally as a magnet to attract souls.
Range: Ten feet in every direction around Ethan at maximum; physical contact required if he is restricting it to its minimum. There is no limit to how many souls of the dead he can attract or how close they have to be so long as they are attached to the same world Ethan currently occupies.
Speed: When Ethan chooses to extend the aura to its maximum range, the change happens almost instantaneously.
Cooldown: N/A
Uses: Passive
Strength: Moderate
Run Cur Run
An ability based around Ethan's desire to expose the cowardly nature of all humankind, this is a deceptive skill that appears to do one thing while in reality accomplishing an entirely different purpose. Ethan begins by swinging his sword a total of three times, sending out ethereal blades of non-elemental energy. However, these are completely harmless in and of themselves. If an opponent stays rooted to their current position, the blades will do minimal damage at best, the equivalent of one normal attack. The real power behind the ability comes if the three blades are dodged. Once an opponent has finished dodging, six tendrils of darkness burst from the ground and ensnare the blades' original target. The tendrils are nearly physical and have the ability to cut off circulation with how tightly they grasp their prey. For a single post, anyone caught in this trap suffers darkness damage matching the strength of this ability and temporary hallucinations unique to the target augmented by a cloud of spirits that Ethan layers around the victim. These do no physical damage but serve only as added mental torment.
Range: The three blades can travel up to 30 feet before vanishing; the tendrils spring directly from the ground around the target whenever they have stopped their dodging motion.
Speed: The blades travel at speeds of up to 15 mph (to encourage targets to dodge); the tendrils lash out at decidedly quicker speeds, up to 35 mph. There is a very brief, two-second delay between the target ceasing motion and the target getting ensnared.
Cooldown: 3 posts
Uses: 3 uses per thread
Strength: Strong
Crossing Acheron
Ethan can reap the souls of the recently deceased and warp them with darkness, effectively denying them an easy trip to the Underworld. This leaves them in a similar state to Sophia, with amplified hatred toward anything still alive (with the exception of Ethan or his allies). He can perform this on up to five corpses at a time.
Range: As long as a corpse is within Ethan's line of sight, he can reap a soul
Speed: It takes several seconds to complete the reaping and subsequent corruption
Cooldown: 2 posts
Uses: 4 uses per thread
Strength: Weak
Lethe's Erasure
Ethan can turn the souls of the dead into weapons by destroying their very essence, sending them into true oblivion. A destroyed soul produces an explosion that releases darkness damage from the corruption necessary to erase it from existence. He can destroy up to three souls at a time.
Range: The explosion caused by a single soul is about a foot in diameter.
Speed: Instantaneous
Cooldown: 3 posts
Uses: 5 uses per thread
Strength: Weak
Phlegethon's Fire
Taking the essences of the dead, Ethan can transform souls into blue fire that he can hurl at his opponents. He can bend this fire in any way he wishes, but he most usually shapes it into orbs to throw.
Range: In whatever shape the fire is, it can only travel up to 20 feet from Ethan before it dissipates.
Speed: When thrown, the fire orbs reach speeds of 25 mph.
Cooldown: 3 posts
Uses: 4 uses per thread
Strength: Weak
Styx's Grasp
Since Animositas does not possess a soul, Ethan can attach a soul to her, giving the soul a temporary corporeal form and giving Ani a temporary x2 boost in attack power. Additionally, whenever Ani is in possession of a soul, she can maintain the illusion of humanity to the point that even if someone were to touch her, she would feel real rather than armor-like. The soul stays attached to Ani for two posts after the post in which Ethan attaches it.
Range: Ethan can attach a soul to Ani as long as the armor is within 15 feet of him.
Speed: Instantaneous
Cooldown: 4 posts (after the soul leaves Ani)
Uses: 3 uses per thread
Strength: Weak
[b]ABILITIES SECTION[/b]:
Ethan's discovery of Sophia's spirit, now twisted by the darkness, has granted him a connection to the dead not many share outside of Hades himself. This connection manifests in his ability to employ various forms of necromancy against his opponents.
[b]Magnetism[/b]
Recognizing that influence is power, Ethan has developed a personal aura that will make him seem even more trustworthy than his actions and words can alone. Invisible and ever-present, this aura affects the subconscious of others by causing them to feel at ease in Ethan's presence. However, he also knows such feelings when he is around are not always favorable, so he can control the aura's area of effect. His new powers of necromancy also allow him to use this literally as a magnet to attract souls.
Range: Ten feet in every direction around Ethan at maximum; physical contact required if he is restricting it to its minimum. There is no limit to how many souls of the dead he can attract or how close they have to be so long as they are attached to the same world Ethan currently occupies.
Speed: When Ethan chooses to extend the aura to its maximum range, the change happens almost instantaneously.
Cooldown: N/A
Uses: Passive
Strength: Moderate
[b]Run Cur Run[/b]
An ability based around Ethan's desire to expose the cowardly nature of all humankind, this is a deceptive skill that appears to do one thing while in reality accomplishing an entirely different purpose. Ethan begins by swinging his sword a total of three times, sending out ethereal blades of non-elemental energy. However, these are completely harmless in and of themselves. If an opponent stays rooted to their current position, the blades will do minimal damage at best, the equivalent of one normal attack. The real power behind the ability comes if the three blades are dodged. Once an opponent has finished dodging, six tendrils of darkness burst from the ground and ensnare the blades' original target. The tendrils are nearly physical and have the ability to cut off circulation with how tightly they grasp their prey. For a single post, anyone caught in this trap suffers darkness damage matching the strength of this ability and temporary hallucinations unique to the target augmented by a cloud of spirits that Ethan layers around the victim. These do no physical damage but serve only as added mental torment.
Range: The three blades can travel up to 30 feet before vanishing; the tendrils spring directly from the ground around the target whenever they have stopped their dodging motion.
Speed: The blades travel at speeds of up to 15 mph (to encourage targets to dodge); the tendrils lash out at decidedly quicker speeds, up to 35 mph. There is a very brief, two-second delay between the target ceasing motion and the target getting ensnared.
Cooldown: 3 posts
Uses: 3 uses per thread
Strength: Strong
[b]Crossing Acheron[/b]
Ethan can reap the souls of the recently deceased and warp them with darkness, effectively denying them an easy trip to the Underworld. This leaves them in a similar state to Sophia, with amplified hatred toward anything still alive (with the exception of Ethan or his allies). He can perform this on up to five corpses at a time.
Range: As long as a corpse is within Ethan's line of sight, he can reap a soul
Speed: It takes several seconds to complete the reaping and subsequent corruption
Cooldown: 2 posts
Uses: 4 uses per thread
Strength: Weak
[b]Lethe's Erasure[/b]
Ethan can turn the souls of the dead into weapons by destroying their very essence, sending them into true oblivion. A destroyed soul produces an explosion that releases darkness damage from the corruption necessary to erase it from existence. He can destroy up to three souls at a time.
Range: The explosion caused by a single soul is about a foot in diameter.
Speed: Instantaneous
Cooldown: 3 posts
Uses: 5 uses per thread
Strength: Weak
[b]Phlegethon's Fire[/b]
Taking the essences of the dead, Ethan can transform souls into blue fire that he can hurl at his opponents. He can bend this fire in any way he wishes, but he most usually shapes it into orbs to throw.
Range: In whatever shape the fire is, it can only travel up to 20 feet from Ethan before it dissipates.
Speed: When thrown, the fire orbs reach speeds of 25 mph.
Cooldown: 3 posts
Uses: 4 uses per thread
Strength: Weak
[b]Styx's Grasp[/b]
Since Animositas does not possess a soul, Ethan can attach a soul to her, giving the soul a temporary corporeal form and giving Ani a temporary x2 boost in attack power. Additionally, whenever Ani is in possession of a soul, she can maintain the illusion of humanity to the point that even if someone were to touch her, she would feel real rather than armor-like. The soul stays attached to Ani for two posts after the post in which Ethan attaches it.
Range: Ethan can attach a soul to Ani as long as the armor is within 15 feet of him.
Speed: Instantaneous
Cooldown: 4 posts (after the soul leaves Ani)
Uses: 3 uses per thread
Strength: Weak
That's it! Thank you very much~