|
Post by Administrator on May 3, 2011 21:41:26 GMT -5
Here they are thus far, in alphabetical order.
Blind: This status ailment leaves you literally blind. Anything requiring eyesight, including sight based abilities, no longer function. In addition, this makes it nearly impossible to strike someone with a physical attack; or any other that isn't area of effect, in fact.
Curse: When you are Cursed, your speed and strength are reduced to 90% of their normal effectiveness, and you take 1.2% the amount of damage you normally would. In addition, your abilities all have an additional post of cooldown added to their normal cooldown.
Frog: As the name implies, this status ailment turns the targeted individual into a frog. This renders any verbal communication null, as well as nullifying the ability to use any abilities requiring an activated trigger. This also reduces your strength by half and increases your speed to triple its normal amount, which some may find to be a boon.
Mute: This status effect not only removes your ability to speak, but the ability to use activated abilities as well. Any abilities with an activated trigger cannot be activated while the character is Mute. If you were to try to speak while Mute, no words would come out. Any activated abilities whose effects are still active would remain active as per usual. Mute only disallows use until the effect runs out.
Petrify: Petrify is the status ailment immediately before Stone. When the counter runs out, you are turned to stone for the duration of the Stone status, or until you have a Soft used on you. While you are Petrified, you may use a Soft on yourself to be rid of the status; otherwise, you must have another use the Soft.
Poison: Depending on the strength of the poison, this status ailment could deal anywhere from Weak to Strong poison damage to the infected individual over each of their posts for the infected period of time. Needless to say, this is not painless.
Reverse: This status ailment is probably the most odd of them all. Reverse does just that; any damage you would be dealt from abilities instead heals you, and any elemental based damage also heals you. Any healing or restorative abilities or items used on you while inflicted with this ailment instead deal you damage as if they were damaging abilities of the same strength level.
Sleep: A self-explanatory status ailment, Sleep puts you to sleep. As soon as you are struck with any kind of force, you immediately awaken, and continue your actions from where you left off as if you had never gone to sleep in the first place. While you are Asleep, you cannot be affected by mind-affecting abilities.
Stone: While Stoned, you cannot move, talk, see, or use abilities, unless they require only thought, such as telepathy. You can also not be damaged throughout the entire time, though you can be moved into a potentially life-threatening situation while a stone statue. Your weight, while Stoned, becomes ten times what it was prior to your infliction with the ailment.
|
|