Post by Administrator on May 31, 2011 22:01:39 GMT -5
Past time for a Predis upgrade. Or three. (150 for a Weak + 700(350 x 2) for two Moderates = 850 munny cost)
Body of Lies
Predis has realized that his form is rather off-putting to most, if not all, people that he meets. Without the protection of Jericho, the spider has tapped into the reserves of power inside of him and has gained the ability to take a human form. In comparison to his true, spidery form, Predis looks comparatively normal in this form.
While in his human form, Predis cannot shift his size, and his strength modifier drops to a more modest 2x. However, while he is in this form, Predis can speak verbally. He learned it from watching humans do it, and so, verbal speech becomes possible while in his human-shifted form. His voice sounds somewhat airy and raspy, and sometimes he has difficulties with his "s".
Range: Personal
Speed: Instantaneous shifting
Cooldown: One post between shifts
Uses: Passive, can shift on and off
Strength: Moderate
Protection Through Untruth
With a command, the power granted him by Jericho, though accidentally, manifests itself in the form of a suit of armor. This armor remains until it is dismissed and, during this time, reduces the effectiveness of any attack or ability targeting Predis to 80% (Reduced by 20%).
At any time, Predis can willingly lose the defensive benefit of this ability for two posts to grant another its benefit for one.
Range: Personal
Speed: Instantaneous
Cooldown: Armor can be dismissed post after summoned, not before (Benefit pass cooldown is 4 posts)
Uses: Passive once activated (at will)
Strength: Weak
Sword of Deception
Without a weapon, Predis would be nearly defenseless in his human form. Thus was created, from his ill-begotten inner reserves, Fraud. The blade, when summoned, confers upon its wielder a strength boost of 1.5x (multiplier is multiplied by other multipliers, i.e. 1.5 x 2 = 3), and a passive reaction time boost of 1.5x. It does not confer a speed boost, but rather merely serves to allow him to react that bit faster than others, giving him a slight edge in battle.
At any time, he can lose the benefits of this ability for two posts to give an ally those benefits (1.5x strength, 1.5x reaction time) for one.
If disarmed, Predis loses the benefits until he is reunited with the sword. He cannot dismiss it unless he is touching it.
Range: Personal, more specifically Predis' left hand.
Speed: Normal swing speed
Cooldown: Fraud can be dismissed post after summoned, not before (Benefit pass cooldown is 4 posts)
Uses: Passive once activated (at will)
Strength: Moderate
Body of Lies
Predis has realized that his form is rather off-putting to most, if not all, people that he meets. Without the protection of Jericho, the spider has tapped into the reserves of power inside of him and has gained the ability to take a human form. In comparison to his true, spidery form, Predis looks comparatively normal in this form.
While in his human form, Predis cannot shift his size, and his strength modifier drops to a more modest 2x. However, while he is in this form, Predis can speak verbally. He learned it from watching humans do it, and so, verbal speech becomes possible while in his human-shifted form. His voice sounds somewhat airy and raspy, and sometimes he has difficulties with his "s".
Range: Personal
Speed: Instantaneous shifting
Cooldown: One post between shifts
Uses: Passive, can shift on and off
Strength: Moderate
Protection Through Untruth
With a command, the power granted him by Jericho, though accidentally, manifests itself in the form of a suit of armor. This armor remains until it is dismissed and, during this time, reduces the effectiveness of any attack or ability targeting Predis to 80% (Reduced by 20%).
At any time, Predis can willingly lose the defensive benefit of this ability for two posts to grant another its benefit for one.
Range: Personal
Speed: Instantaneous
Cooldown: Armor can be dismissed post after summoned, not before (Benefit pass cooldown is 4 posts)
Uses: Passive once activated (at will)
Strength: Weak
Sword of Deception
Without a weapon, Predis would be nearly defenseless in his human form. Thus was created, from his ill-begotten inner reserves, Fraud. The blade, when summoned, confers upon its wielder a strength boost of 1.5x (multiplier is multiplied by other multipliers, i.e. 1.5 x 2 = 3), and a passive reaction time boost of 1.5x. It does not confer a speed boost, but rather merely serves to allow him to react that bit faster than others, giving him a slight edge in battle.
At any time, he can lose the benefits of this ability for two posts to give an ally those benefits (1.5x strength, 1.5x reaction time) for one.
If disarmed, Predis loses the benefits until he is reunited with the sword. He cannot dismiss it unless he is touching it.
Range: Personal, more specifically Predis' left hand.
Speed: Normal swing speed
Cooldown: Fraud can be dismissed post after summoned, not before (Benefit pass cooldown is 4 posts)
Uses: Passive once activated (at will)
Strength: Moderate
[color=Maroon]Body of Lies[/color]
Predis has realized that his form is rather off-putting to most, if not all, people that he meets. Without the protection of Jericho, the spider has tapped into the reserves of power inside of him and has gained the ability to take [url=http://fc09.deviantart.net/fs70/f/2010/149/8/d/Portrait_by_hellcorpceo.jpg]a human form[/url]. In comparison to his true, spidery form, Predis looks comparatively normal in this form.
While in his human form, Predis cannot shift his size, and his strength modifier drops to a more modest 2x. However, while he is in this form, Predis can speak verbally. He learned it from watching humans do it, and so, verbal speech becomes possible while in his human-shifted form. His voice sounds somewhat airy and raspy, and sometimes he has difficulties with his "s".
Range: Personal
Speed: Instantaneous shifting
Cooldown: One post between shifts
Uses: Passive, can shift on and off
Strength: Moderate
[color=Maroon]Protection Through Untruth[/color]
With a command, the power granted him by Jericho, though accidentally, manifests itself in the form of a [url=http://fc02.deviantart.net/fs71/f/2010/096/5/0/warrior_by_Wen_Xaeroaaa.jpg]suit of armor[/url]. This armor remains until it is dismissed and, during this time, reduces the effectiveness of any attack or ability targeting Predis to 80% (Reduced by 20%).
At any time, Predis can willingly lose the defensive benefit of this ability for two posts to grant another its benefit for one.
Range: Personal
Speed: Instantaneous
Cooldown: Armor can be dismissed post after summoned, not before (Benefit pass cooldown is 4 posts)
Uses: Passive once activated (at will)
Strength: Weak
[color=Maroon]Sword of Deception[/color]
Without a weapon, Predis would be nearly defenseless in his human form. Thus was created, from his ill-begotten inner reserves, Fraud. The blade, when summoned, confers upon its wielder a strength boost of 1.5x (multiplier is multiplied by other multipliers, i.e. 1.5 x 2 = 3), and a passive reaction time boost of 1.5x. It does not confer a speed boost, but rather merely serves to allow him to react that bit faster than others, giving him a slight edge in battle.
At any time, he can lose the benefits of this ability for two posts to give an ally those benefits (1.5x strength, 1.5x reaction time) for one.
If disarmed, Predis loses the benefits until he is reunited with the sword. He cannot dismiss it unless he is touching it.
Range: Personal, more specifically Predis' left hand.
Speed: Normal swing speed
Cooldown: Fraud can be dismissed post after summoned, not before (Benefit pass cooldown is 4 posts)
Uses: Passive once activated (at will)
Strength: Moderate