Post by Slash on Aug 3, 2011 10:50:10 GMT -5
I want to get back to basics with Jericho, so I'm giving up abilities not related to emotion manipulation.
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Infestation
If Jericho has already infected a world with darkness, he gains the ability to change it at will by controlling said darkness. This makes the world basically his playground, and allows him to alter its physical structure at will. While this ability is in effect, the world can not be restored, no matter what.
However, it can only be put into effect on one world at a time. If it is no longer in effect, the physical changes remain but the darkness could be pushed back by another Keyblader.
Range: N/A
Speed: Immediately takes effect once world is infested.
Cooldown: N/A
Uses: 1
Strength: Super-Strong
Anti-Form
Jericho temporarily becomes a monster, experiencing a 2X boost in speed and strength. During this time, Jericho's appearance becomes this. His six spider limbs are fully functional, and the red aura around him has a strange effect. Whenever someone gets within its range, they begin to feel slight fatigue. The longer one remains within its range, the worse the effect gets.
While in Anti-Form, Jericho can find a person's worst memories or fears and taunt them with these. However, he will not be able to recall what he saw or what he said when the ability wears off. The transformation is excruciatingly painful and weakens him when it wears off.
He can change his appearance to this whenever he likes without feeling its effects, and is still able to climb on walls with a 2X speed boost. He now controls whether or not he appears as his Anti-form or his regular self when scaling walls or the ceiling.
He can not enter the Blinding Haze while in this form.
Range: Aura stretches out 1 1/2 feet.
Speed: Lasts for 3 posts
Cooldown: 6 posts
Uses: 4
Strength: Strong
Guardian
Jericho's Anti-form gains its own body, becoming a Guardian that is connected to Jericho and used in battle. The Guardian can stay for 4 posts, but has no attacks besides physical ones. Outside of battle, it can be summoned for any amount of time- once a battle starts, the countdown begins.
Range: It has a reach of 7 feet.
Speed: N/A- it is connected to Jericho.
Cooldown: 5 posts
Uses: 2
Strength: Moderate
____
Infestation
If Jericho has already infected a world with darkness, he gains the ability to change it at will by controlling said darkness. This makes the world basically his playground, and allows him to alter its physical structure at will. While this ability is in effect, the world can not be restored, no matter what.
However, it can only be put into effect on one world at a time. If it is no longer in effect, the physical changes remain but the darkness could be pushed back by another Keyblader.
Range: N/A
Speed: Immediately takes effect once world is infested.
Cooldown: N/A
Uses: 1
Strength: Super-Strong
Anti-Form
Jericho temporarily becomes a monster, experiencing a 2X boost in speed and strength. During this time, Jericho's appearance becomes this. His six spider limbs are fully functional, and the red aura around him has a strange effect. Whenever someone gets within its range, they begin to feel slight fatigue. The longer one remains within its range, the worse the effect gets.
While in Anti-Form, Jericho can find a person's worst memories or fears and taunt them with these. However, he will not be able to recall what he saw or what he said when the ability wears off. The transformation is excruciatingly painful and weakens him when it wears off.
He can change his appearance to this whenever he likes without feeling its effects, and is still able to climb on walls with a 2X speed boost. He now controls whether or not he appears as his Anti-form or his regular self when scaling walls or the ceiling.
He can not enter the Blinding Haze while in this form.
Range: Aura stretches out 1 1/2 feet.
Speed: Lasts for 3 posts
Cooldown: 6 posts
Uses: 4
Strength: Strong
Guardian
Jericho's Anti-form gains its own body, becoming a Guardian that is connected to Jericho and used in battle. The Guardian can stay for 4 posts, but has no attacks besides physical ones. Outside of battle, it can be summoned for any amount of time- once a battle starts, the countdown begins.
Range: It has a reach of 7 feet.
Speed: N/A- it is connected to Jericho.
Cooldown: 5 posts
Uses: 2
Strength: Moderate